7VoteSteam Workshop supportLet us publish and subscribe to community levels straight from the Workshop instead of trading zip files on the server.Requested·TTheo·1 week agoRequested
4VoteBoss rush modeA mode that chains all the bosses back to back with a shared health pool of consumables. Great for practicing endgame builds.Requested·RRin·1 week agoRequested
2VoteLevel editorAn in-game editor for building and sharing custom levels, even a basic one to start.Requested·LLea·1 week agoRequested
2VoteColorblind accessibility presetsDeuteranopia and protanopia presets for the elemental effects. Some encounters are unreadable right now.Requested·PPriya·1 week agoRequested
2VoteController remappingFull button remapping on gamepad, including sticks. The current presets almost work for lefties, but not quite.Requested·IIda·1 week agoRequested
2VotePhoto modeFree camera, time of day control, and a way to hide the HUD for clean screenshots.Requested·JJonas·1 week agoRequested
2VoteNew biome: the Sunken CityUnderwater ruins with pressure mechanics and light as a resource. The concept art from the last devlog begs for it.Requested·PPriya·1 week agoRequested
2VoteMod loader APIA supported way to load mods with a stable API surface, so updates stop breaking everything the community builds.Requested·MMarco·1 week agoRequested
31 voterVoteHardcore mode with one lifeHardcore mode with one life No manual saves, permadeath on. It would make the late game runs way more tense.Requested·MMaya·6 days agoRequested
31 voterVoteWeekly community challengeA new seeded run every Monday, with a shared leaderboard for the week.Requested·MMaya·6 days agoRequested
1VoteSpeedrun timerA built-in timer with load removal and split export, so runs can be verified without external tools.Requested·MMarco·1 week agoRequested